![]() ![]() After all, why condemn a company that's produced such great works of inclusiveness as Harlem Unbound and Berlin: The Wicked City? Furthermore, their retreads of classics like Masks of Nyarlathotep tend to work heavily towards removing or minimizing any trace of prejudice in the originals. ![]() I know everybody draws lines in different places on these issues, but I certainly wouldn't reject current CoC and Chaosium on the grounds of Petersen's statements. So it was by no means his exclusive creation, and by no means is solely tainted by him. My read of this is that Petersen was adapting an existing system rather than creating a game from scratch, with a huge input from the system's original designers and the company behind them. Development work on the 5th edition onwards were all in the hands of Lynn Willis and Mike Mason. ![]() BRP was already a thing, after all, and even the earliest versions of CoC incorporated design decisions at the behest of the team that went against Petersen's own preferences (e.g., giving HP and other stats to Elder Gods). I could be very wrong here, but my understanding is that the rest of the Chaosium team had a huge input on CoC, even right back in the day. ![]()
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